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For this weekend (including Monday) I am planning on posting the first official tier list for Season 3 along with an explanation for virtually every champion on that list. I will break down why they received the scores they were given on the spreadsheet. Keep in mind that if a champion was not placed on the list it means they haven't received full testing. However, this should only be a case for junglers who aren't priority junglers and merely gimmicky.
這個週末(含周一)我預計要列出S3大部分打野英雄的正式排名,並且附上詳細的解釋。
我將仔細分析為什麼他們會在某個項目得到某個評價。
如果有的英雄不在兵器譜上,那是因為他們還沒接受完整的測試。
這應該是由於這些英雄主要的位置不是打野,拿來打野只是偶然一試而已。
Below I will break down what all the aspects mean and how they are scored. Just like in the previous seasons though, having high scores in a few aspects does not guarantee a jungler will be placed in a high position of the tier list. There are several factors that cannot be gauged by the aspect scoring such as unique traits like Shen's ultimate or possibly even Thresh's passive. Those things are special factors that boost a champion's position or in some very rare cases (Nasus's Q) lower them. Also not all the aspects are weighed equally as others. Some aspects are more important than others. An example of this is a champion scoring an S in sustain and an A in speed. If the importance for a jungler to have speed is higher than the jungler needing to have sustain then the A attains more points towards determining the position than the S does.
接下來我將說明每個評分項目的意思,以及如何在這些項目贏取高分。
就像上季一樣,在少數幾個項目拿到高分並不能保證這隻英雄會排在兵器譜的前段。
有些技能對團隊的重要性是沒辦法用這些評分項目衡量的,比如說慎的大絕或瑟雷西的被動。
這些無法用評分項目來衡量的技能會提高英雄的總評價,但也可能會反過來降低評價(比如納瑟斯的Q)
每一個評分項目的重要性不一樣,舉個例子,如果某個英雄比較需要清怪速度而不是續戰力,
那麼他在清怪速度這個項目拿到A,將會比他在續戰力這個項目拿到S還重要。
The tier list is also not a "This is who you must pick" tier list. There are too many factors that need to be weighed in order to create a proper tier list and even then the feat would be near impossible. I feel the only type of tier list that can be made is one that simply measures and compares jungler feats on an almost neutral basis. You can argue with someone whether Amumu, Shen or Olaf is the best jungle pick for your team and you can throw scenario after scenario to support yourself. Multiple things can happen after that - either the person you are arguing with agrees, finds scenarios to counter yours, simply scoffs at your scenario examples or neither you agree to anything. However, there are some things you cannot deny about certain champions in the game. There are very few people that would disagree that Olaf is one of the fastest junglers in the game and by far is faster than a jungler like Nautilus. That is something you can measure, replicate and witness. There is no doubting certain things like that and thus a list of that is something I feel can be done.
這個排行榜的目的不是告訴你"必須選誰來打野。"
要建立一個好的排行榜,有太多因素需要列入考慮,把每個因素都考慮進來是不可能的。
唯一可行的排名方式是在一個中性的基礎下,分別用許多評分項目來比較各個打野英雄們真正的實力。
你可以為了該選阿姆姆、慎還是歐拉夫最適合你的團隊來爭論一番,並且找到一個又一個情境來支持你的論點。
許多事都可能在遊戲裡發生-有些事支持你的看法,有些事支持反對你嘲笑你的那些人,有些兩個都不支持。
即使如此,有些事是不能否認的,比如說歐拉夫是最快的清野英雄之一,比起納帝魯斯快上不少。
這些項目(例如打野速度)是可以被衡量、可以重複檢驗、可以計算的。
因為這些項目是比較沒有爭議的,所以我們可以把這些項目列表比較。
A list showing which junglers have great speed, sustain, transitions and etc doesn't say much right off the bat. A list like this is not there to dictate picks but to promote discussion and thinking. Sure a jungler at the top of the list may not be the best pick currently but that doesn't mean they are not a strong jungler. They definitely present the proper aspects of a strong jungler - they just aren't necessarily needed at the moment. The list instead allows a person to instantly understand the inherent strengths of the jungle and then figure out the potential uses for the champion and build from that. It is a tool for the weaponsmith but not the warrior.
一個列表指出某些英雄有著絕佳的清野速度、續戰力、出裝彈性等等,並不能馬上說明什麼。
這並不是個列表供你選角時使用,是為了增加你對打野英雄們的了解與思考。
一個排在兵器譜頂端的英雄可能不是目前情境的最佳選擇,但不代表這個打野英雄不強。
這些強力打野英雄的確在某些項目做得很好,但這些項目在當前的情境下不是那麼重要。
這個列表也不能讓你立刻了解一隻英雄的長處,然後幫你找到他有哪些潛在的玩法以及出裝。
這是個給武器修理師傅的工具,而不是給戰士的。
In short, the list is not trying to dictate who you should use. It is trying to bestow knowledge of the character. The application of the knowledge is another thing and that is highly affected by the current meta-game.
簡而言之,這個列表不是要告訴你應該選誰,它只是試著幫助你增加對這些打野英雄們的認識。
如何應用你對角色們的認識又是另外一回事了,畢竟這會受到當前遊戲環境的很大影響。
這個週末(含周一)我預計要列出S3大部分打野英雄的正式排名,並且附上詳細的解釋。
我將仔細分析為什麼他們會在某個項目得到某個評價。
如果有的英雄不在兵器譜上,那是因為他們還沒接受完整的測試。
這應該是由於這些英雄主要的位置不是打野,拿來打野只是偶然一試而已。
Below I will break down what all the aspects mean and how they are scored. Just like in the previous seasons though, having high scores in a few aspects does not guarantee a jungler will be placed in a high position of the tier list. There are several factors that cannot be gauged by the aspect scoring such as unique traits like Shen's ultimate or possibly even Thresh's passive. Those things are special factors that boost a champion's position or in some very rare cases (Nasus's Q) lower them. Also not all the aspects are weighed equally as others. Some aspects are more important than others. An example of this is a champion scoring an S in sustain and an A in speed. If the importance for a jungler to have speed is higher than the jungler needing to have sustain then the A attains more points towards determining the position than the S does.
接下來我將說明每個評分項目的意思,以及如何在這些項目贏取高分。
就像上季一樣,在少數幾個項目拿到高分並不能保證這隻英雄會排在兵器譜的前段。
有些技能對團隊的重要性是沒辦法用這些評分項目衡量的,比如說慎的大絕或瑟雷西的被動。
這些無法用評分項目來衡量的技能會提高英雄的總評價,但也可能會反過來降低評價(比如納瑟斯的Q)
每一個評分項目的重要性不一樣,舉個例子,如果某個英雄比較需要清怪速度而不是續戰力,
那麼他在清怪速度這個項目拿到A,將會比他在續戰力這個項目拿到S還重要。
The tier list is also not a "This is who you must pick" tier list. There are too many factors that need to be weighed in order to create a proper tier list and even then the feat would be near impossible. I feel the only type of tier list that can be made is one that simply measures and compares jungler feats on an almost neutral basis. You can argue with someone whether Amumu, Shen or Olaf is the best jungle pick for your team and you can throw scenario after scenario to support yourself. Multiple things can happen after that - either the person you are arguing with agrees, finds scenarios to counter yours, simply scoffs at your scenario examples or neither you agree to anything. However, there are some things you cannot deny about certain champions in the game. There are very few people that would disagree that Olaf is one of the fastest junglers in the game and by far is faster than a jungler like Nautilus. That is something you can measure, replicate and witness. There is no doubting certain things like that and thus a list of that is something I feel can be done.
這個排行榜的目的不是告訴你"必須選誰來打野。"
要建立一個好的排行榜,有太多因素需要列入考慮,把每個因素都考慮進來是不可能的。
唯一可行的排名方式是在一個中性的基礎下,分別用許多評分項目來比較各個打野英雄們真正的實力。
你可以為了該選阿姆姆、慎還是歐拉夫最適合你的團隊來爭論一番,並且找到一個又一個情境來支持你的論點。
許多事都可能在遊戲裡發生-有些事支持你的看法,有些事支持反對你嘲笑你的那些人,有些兩個都不支持。
即使如此,有些事是不能否認的,比如說歐拉夫是最快的清野英雄之一,比起納帝魯斯快上不少。
這些項目(例如打野速度)是可以被衡量、可以重複檢驗、可以計算的。
因為這些項目是比較沒有爭議的,所以我們可以把這些項目列表比較。
A list showing which junglers have great speed, sustain, transitions and etc doesn't say much right off the bat. A list like this is not there to dictate picks but to promote discussion and thinking. Sure a jungler at the top of the list may not be the best pick currently but that doesn't mean they are not a strong jungler. They definitely present the proper aspects of a strong jungler - they just aren't necessarily needed at the moment. The list instead allows a person to instantly understand the inherent strengths of the jungle and then figure out the potential uses for the champion and build from that. It is a tool for the weaponsmith but not the warrior.
一個列表指出某些英雄有著絕佳的清野速度、續戰力、出裝彈性等等,並不能馬上說明什麼。
這並不是個列表供你選角時使用,是為了增加你對打野英雄們的了解與思考。
一個排在兵器譜頂端的英雄可能不是目前情境的最佳選擇,但不代表這個打野英雄不強。
這些強力打野英雄的確在某些項目做得很好,但這些項目在當前的情境下不是那麼重要。
這個列表也不能讓你立刻了解一隻英雄的長處,然後幫你找到他有哪些潛在的玩法以及出裝。
這是個給武器修理師傅的工具,而不是給戰士的。
In short, the list is not trying to dictate who you should use. It is trying to bestow knowledge of the character. The application of the knowledge is another thing and that is highly affected by the current meta-game.
簡而言之,這個列表不是要告訴你應該選誰,它只是試著幫助你增加對這些打野英雄們的認識。
如何應用你對角色們的認識又是另外一回事了,畢竟這會受到當前遊戲環境的很大影響。
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